The PCs are likely not the first to explore the fallen dwarven hold. Such locales draw adventurers to their dusty halls like iron filings to a lodestone.
Use the table below, to generate minor evidence of previous explorations:
- A smear of charcoal on the wall shows where someone stubbed out a torch. Nearby, lies the discarded stub of said torch.
- A shredded backpack rests on the floor. Dried blood coats the pack’s back. PCs searching the pack’s remains find a single dusty gold coin caught up in a fold of the fabric.
- Footprints in the thick dust betray the presence of another explorer. A skilled tracker can interpret the tracks and realises whoever made them was sprinting at the time he or she made them.
- Lichen and mould grow over a few scraps of mouldy food and a discarded water flask.
- A glimmer of light from one wall catches a PC’s eye. Investigating, the PC discovers a bent silver coin wedged into a tiny gap between two stone blocks.
- A splintered javelin, its rusted head bent, lies against a wall.
- Burnt scraps of wood arranged in a rough circle show where someone built a campfire. The detritus of a quick camp—crumbs of food and so on—are also in evidence.
- Shards of glass from a broken wine bottle lie on the floor. Unwary explorers could stand on a large shard and suffer one point of damage.
- An iron spike is hammered into this door’s stone frame. The piton is impressively bent, but it’s done its job—the heavy stone door still stands ajar.
- A splintered pickaxe handle lies on the floor. Nearby, the pickaxe’s blade juts from a narrow crack in one wall at about waist height. (Perhaps the previous adventurers discovered a secret niche but were disturbed before they could get it open).
This article appears in 20 Things #23: Fallen Dwarven Hold.
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