Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging Swan’s website, this short, focused compilation gives you, the time-crunched GM, the tools to effortlessly add verisimilitude and detail to your adventure. Use the material herein either before or during play and bask in your players’ adulation. This instalment provides eleven tables designed to help you to flesh out and bring to life a haunted house.
20 Things #7: Haunted House comprises the following 20 Things articles, along with other supplementary material:
- 10 Things to See in a Burned Out House
- 10 Things to See in a Plague-Infested House
- 20 Things to See in an Abandoned House
- 20 Things to See in a Haunted House (this is a cutdown version of this article)
- 20 (More) Things to See in a Haunted House
- 20 Treasures to Find in a Haunted House
- 20 Unfortunate Discoveries to Make in a Haunted House
A System Neutral Edition GM’s Resource by Alexander Augunas, Creighton Broadhurst and Cole Kronewitter
Released 3 October 2016; Pages 10
PDF ($2.45) DriveThruRPG, RPGNow or sign up to Raging Swan’s Patreon campaign before 30 September and get it for free!
Related Products
- 20 Things #1: Seedy Tavern
- 20 Things #2: Looting the Body
- 20 Things #3: Wizard’s Tower
- 20 Things #4: Smuggler’s Lair
- 20 Things #5: Subterranean Mine
- 20 Things #6: Ancient Necropolis
- 20 Things #8: Cultist’s Lair
- 20 Things #9: Bustling Marketplace
- 20 Things #10: Creepy Graveyard
- 20 Things #11: Dark Caverns
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