Places of Power: The Last Resort

The Last Resort sits on a lonely stretch of nearly forgotten road passing through withered, brambly forest and cracked, barren hills. The collection of inns comprising the Last Resort offers a variety of services, some for more peculiar tastes than others for it is not only a waypoint for living travellers, but is also the interim destination for those who have died without a clear path to the afterlife. These wayward souls have a chance to account for their actions in life to improve their ultimate lot. Those lost souls whose final destination remains unclear, linger on at the inn—doomed to dwell there until their place in the afterlife becomes clear.

Places of Power: Khla’Akear

Once the home of a violent clan of rakshasas, the holy stupa of Khla’Akear is now the monastery of the Yellow Dawn. This order of clerics, monks and wizards defeated the rakshasas, entrapping their souls within Khla’Akear’s dome. Today, the order harnesses the rakshasas’ spiritual energy to perform feats of healing, curse breaking and exorcisms of evils spirits. Khla’Akear’s wizards plumb the depths of new research into enchantment and illusion magic, the forte of the imprisoned rakshasas. Meanwhile, the Yellow Dawn’s monks continue to train, developing new techniques and strategies to defeat supernatural threats. Visitors come from across the land to learn from the Yellow Dawn, explore the stupa’s famous library and train with the fierce warrior monks. Yet, the rakshasas, removed from the cycle of reincarnation, yearn for freedom and a chance at revenge on the Yellow Dawn.

Places of Power: Tibol-Korrin

The Strait of Tibol-Korrin provides seafaring merchants a relatively safe and easy way to reach the otherwise hard-to-reach, landlocked rival baronies of Tibol and Korrin. A decade ago, the strategically important strait became the focal point of a war between the two rival baronies when a dispute over equitable distribution of tariffs dramatically escalated when a Tibolian ship mysteriously sank (allegedly through the actions of Korrin saboteurs). The war brought shipping through the strait to a halt, as no captains dared to venture into range of the many siege weapons covering the strait and its approaches. A recent truce borne of economic necessity, and a blossoming romance between opposing, high-ranking commanders, allows ships to once again safely traverse the strait. However, unbeknownst to almost all, the fighting dislodged ancient and dark relics, portending the return of things best left forgotten.

GM’s Monthly Miscellany: November 2017

Featuring material from some of Raging Swan Press’s newest products as well as classic releases of yesteryear, advice articles and material from Creighton’s on-going design of the megadungeon Gloamhold, the GM’s Monthly Miscellany series is a terrific free resource for the busy, time-crunched GM. This month’s issue features:


A Pathfinder Roleplaying Game Compatible GM’s Resource by Creighton Broadhurst Jacob W. Michaels and Amber Underwood

Released 6 November 2017; Pages 10

Get it Free! d20pfsrd, DriveThruRPG, Paizo, RPGNow, Warehouse 23

 

 

Places of Power: Dead Man’s Run

The glint of gold coin and flash of pale bone peek out from the dark timbers of sunken buildings as a sad ferryman slowly pulls his boat across the clear water. This is Dead Man’s Run, the only safe passage across the wild Brimbrook; for miles in either direction river races over rocky rapids and steep waterfalls, carving an otherwise impassable chasm through the forested hills.

GM’s Monthly Miscellany: October 2017

Featuring material from some of Raging Swan Press’s newest products as well as classic releases of yesteryear, advice articles and material from Creighton’s on-going design of the megadungeon Gloamhold, the GM’s Monthly Miscellany series is a terrific free resource for the busy, time-crunched GM. This month’s issue features:


A Pathfinder Roleplaying Game Compatible GM’s Resource by John Bennett, Creighton Broadhurst and Richard Green

Released 2 October 2017; Pages 10

Get it Free! d20pfsrd, DriveThruRPG, Paizo, RPGNow, Warehouse 23

 

 

 

Places of Power: Forgotten Athenaeum

Centuries ago, the librarians of the Athenaeum of Tirinos saved thousands of precious tomes and scrolls from the book-burning legions of an invading army. Casting a powerful ritual, they whisked the entire library and its grounds away to safety on another plane of existence. Today, the Forgotten Athenaeum remains on the Astral Plane, collecting and preserving blasphemous texts, uncomfortable truths and dangerous lore. Using a hidden network of portals, visitors travel to the library from across the multiverse to browse its shelves and uncover its many secrets. This great wealth of knowledge attracts both innocent scholars and academics as well as unscrupulous spies and rogues.

Places of Power: Soulspur Inn

Inns have forever been the safe havens of adventurers, providing protection and a chance to rest and recover from whatever dangers they’ve survived thus far. Yet Soulspur Inn presents a unique threat of its own, cloaked in the guise of the very respite adventurers seek. The inn’s mistress is a fine hostess, none would deny, but some say she seems a bit too eager to help those in need—and where she gets her seemingly endless resources from, no one quite knows. It’s said that one can capture more flies with honey than vinegar. But why bother with mere honey when one can offer a frothing mug of spiced ale instead?

By Dyson Logos