GM’s Monthly Miscellany: October 2017

Featuring material from some of Raging Swan Press’s newest products as well as classic releases of yesteryear, advice articles and material from Creighton’s on-going design of the megadungeon Gloamhold, the GM’s Monthly Miscellany series is a terrific free resource for the busy, time-crunched GM. This month’s issue features:


A Pathfinder Roleplaying Game Compatible GM’s Resource by John Bennett, Creighton Broadhurst and Richard Green

Released 2 October 2017; Pages 10

Get it Free! d20pfsrd, DriveThruRPG, Paizo, RPGNow, Warehouse 23

 

 

 

GM’s Miscellany: Village Backdrop II (5e & SNE)

Village Backdrops are short, richly detailed supplements that each present a single village ready to insert into almost any home campaign. Perfect for use as a waystop on the road to adventure, as an adventure site themselves or as a PC’s home, Village Backdrop present the details so the busy GM can focus on crafting exciting, compelling adventures.

Farrav’n by Tommi Salama

This GM’s Miscellany collects together twelve Village Backdrops together in one place.

GM’s Miscellany: Village Backdrops II is the work of many talented designers and features the following villages:

Get the PDF

Get the PDF

By Maciej Zagorski


 

Sign up for Raging Swan’s Patreon campaign by 22 October and get both versions of this book for only $5!

 


A 5e Compatible GM’s Resource by John Bennett, Creighton Broadhurst, Jeff Gomez, Steve Hood, Greg Marks, Jacob Trier, Amber Underwood and Mike Welham

Released 23 October 2017; Pages 92

PDF ($11.99) DriveThruRPG, RPGNow

Print ($13.99/£11.99) DriveThruRPG, RPGNow

Print/PDF Bundle ($15.99) DriveThruRPG, RPGNow

 

A System Neutral GM’s Resource by John Bennett, Creighton Broadhurst, Jeff Gomez, Steve Hood, Greg Marks, Jacob Trier, Amber Underwood and Mike Welham

Released 23 October 2017; Pages 92

PDF ($11.99) DriveThruRPG, RPGNow

Print ($13.99/£11.99) DriveThruRPG, RPGNow

Print/PDF Bundle ($15.99) DriveThruRPG, RPGNow

 


GM’s Miscellany: Village Backdrop II is part of the Free PDF promotion. Buy it in print and get free PDFs!

 

GM’s Miscellany: Village Backdrop V

Village Backdrops are short, richly detailed supplements that each present a single village ready to insert into almost any home campaign. Perfect for use as a waystop on the road to adventure, as an adventure site themselves or as a PC’s home, Village Backdrop present the details so the busy GM can focus on crafting exciting, compelling adventures.

This GM’s Miscellany collects together the fifth twelve Village Backdrops together in one place.

GM’s Miscellany: Village Backdrops V is the work of many talented designers and features the following villages:

Get the PDF


A Pathfinder Roleplaying Game Compatible GM’s Resource by John Bennett, Creighton Broadhurst, Jeff Gomez, Richard Green, David N. Ross, Amber Underwood and Mike Welham

Released 23 October 2017; Pages 85

PDF ($11.99) d20pfsrd, DriveThruRPG, Paizo, RPGNow, Warehouse 23 or sign up to Raging Swan’s Patreon campaign and get it for only $5 and get 50% off a printed copy!

Print ($13.99/£11.99) Amazon DE, Amazon UK, Amazon USDriveThruRPG, RPGNow

Print/PDF Bundle ($15.99) DriveThruRPGRPGNow

GM’s Miscellany: Village Backdrop V is part of the Free PDF promotion. Buy it in print and get free PDFs!

 

Village Backdrop: Farrav’n

Farrav’n and its oasis of crystal-clear water provides a haven of rest and relaxation in the cruel Luminous Desert. To the surprise of visitors, a tribe of gnolls, usually known as savage raiders and slavers, hospitably oversees the oasis. Acting under the auspices of the little-known nature goddess Rrav through her head priestess, the gnolls have given up their cruel heritage. They accommodate their guests without extorting money or enslaving them, unlike the gnolls controlling the only other nearby waystation, the Shadescar Oasis. The gnoll leader of the Shadescar tribe is displeased business has dried up, and rumours of a kinder, gentler location has begun to reach him. It is only a matter of time before the two tribes come into conflict.

GM’s Monthly Miscellany: September 2017

Featuring material from some of Raging Swan Press’s newest products as well as classic releases of yesteryear, advice articles and material from Creighton’s on-going design of the megadungeon Gloamhold, the GM’s Monthly Miscellany series is a terrific free resource for the busy, time-crunched GM. This month’s issue features:


A Pathfinder Roleplaying Game Compatible GM’s Resource by Creighton Broadhurst, David N. Ross and Josh Vogt

Released 4 September 2017; Pages 10

Get it Free! d20pfsrd, DriveThruRPG, Paizo, RPGNow, Warehouse 23

 

 

 

Village Backdrop: Dawnmarsh

Dawnmarsh is that rare breed of lizardfolk village that welcomes trade, offering secret regenerative elixirs, techniques to tame riding lizards, poisons of the marshes and fleet guides to navigate the hazardous terrain. Cultures clash among the stilted houses on the Dawnmarsh swampy islands—here, trade is useful but the very presence of foreign traders sparks tension with neighbouring tribes and cautious locals. Adventurers can find useful allies in innkeepers and lizardfolk youths who hear much as well as an elderly visionary. The sun-worshipping lizardfolk have begun to abandon traditions deemed vile by the visiting traders, but even partial betrayal of the old ways has given a foothold to lizardfolk warmongers interested in transforming Dawnmarsh from a place of healing to a place of war.

Village Backdrop: Needlebriar

Needlebriar lies in a remote corner of a large duchy. Years ago, war devastated the small halfling community, leading the villagers to commit heinous acts of cannibalism and murder to survive. The violence awoke an ancient spirit who granted the desperate halflings the power to hunt those who dared to harm them. Generations have passed and the halflings continue to hunt the nearby lands, transforming into beasts to sate their hunger. Dancing around raging bonfires, they hold bloody feasts, devouring their captive victims, in worship of the fell spirit of the land, becoming more like wild animals every day as they slink further into depravity. Many of the halfling have the tell-tale shake of cannibalism about them and shuffle about the village in heavy leather cloaks. Meanwhile, the rest of the duchy becomes more and more suspicious.

By Maciej Zagorski