Village Backdrop: Azagirn

Eschewing the deep, dark homes of their ancestors, the survivors of the reputedly cursed dwarven clan of Azacral now dwell amid the stark beauty of high, windswept hills. But life is not idyllic for the dwarves as their ancient enemy—tribes of half-mad, homicidal trolls— ever lurk nearby. While the majority tend herds of sheep and goats with the aid of their domesticated wolves, an unknowing, accidental threat lurks within the village—a threat that could return herald the return of the ancient slaughter and bloody death that birthed the village a century ago.

Village Backdrop: Hornwall

Five years ago, the bandits won. They overwhelmed the village of Hornwall, killed its citizens and looted their treasures. Then, they settled down. The bandits of Hornwall now reside within the very defences meant to keep them out. They have given up the sword and taken up the ploughshare, exchanging a life of danger for one of safety. The villagers hide their secret well, but bodies keep appearing—floating in on the current, dug up by dogs and even emerging from the thawing winter snows. And the citizens who wish to return to the old ways are murdered in their sleep by their loved ones and business owners who wish to keep the past dead and buried. If passing travellers learn the truth, they have a choice. Forgive and forget? Or avenge the uncaring dead and leave Hornwall nothing but ashes.

Village Backdrop: Hornwall

Five years ago, the bandits won. They overwhelmed the village of Hornwall, killed its citizens and looted their treasures. Then, they settled down. The bandits of Hornwall now reside within the very defences meant to keep them out. They have given up the sword and taken up the ploughshare, exchanging a life of danger for one of safety. The villagers hide their secret well, but bodies keep appearing—floating in on the current, dug up by dogs and even emerging from the thawing winter snows. And the citizens who wish to return to the old ways are murdered in their sleep by their loved ones and business owners who wish to keep the past dead and buried. If passing travellers learn the truth, they have a choice. Forgive and forget? Or avenge the uncaring dead and leave Hornwall nothing but ashes.

GM’s Miscellany: Village Backdrop III (5e & SNE)

Village Backdrops are short, richly detailed supplements that each present a single village ready to insert into almost any home campaign. Perfect for use as a waystop on the road to adventure, as an adventure site themselves or as a PC’s home, Village Backdrop presents the details so the busy GM can focus on crafting exciting, compelling adventures.

GM’s Miscellany: Village Backdrops III is the work of many talented designers and features the following villages:

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A 5e Compatible GM’s Resource by John Bennett, Creighton Broadhurst, Jeff Gomez, Steve Hood, Robert Manson, Jacob W. Michaels, Richard Pett, Amber Underwood and Mike Welham

Released 22 October 2018; Pages 116

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A System Neutral GM’s Resource by John Bennett, Creighton Broadhurst, Jeff Gomez, Steve Hood, Robert Manson, Jacob W. Michaels, Richard Pett, Amber Underwood and Mike Welham

Released 22 October 2018; Pages 116

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GM’s Miscellany: Village Backdrop III is part of the Free PDF promotion. Buy it in print and get free PDFs!

 

GM’s Miscellany: Village Backdrop VI

Village Backdrops are short, richly detailed supplements that each present a single village ready to insert into almost any home campaign. Perfect for use as a waystop on the road to adventure, as an adventure site themselves or as a PC’s home, Village Backdrops present the details so the busy GM can focus on crafting exciting, compelling adventures.

GM’s Miscellany: Village Backdrops VI is the work of many talented designers and features the following villages:

Get the PDF!


A Pathfinder Roleplaying Game Compatible GM’s Resource by John Bennett, Creighton Broadhurst, Jeff Gomez, Steve Hood, Robert Manson, Jacob W. Michaels, Richard Pett, Amber Underwood and Mike Welham

Released 22 October 2018; Pages 98

PDF ($13.99) d20pfsrd, DriveThruRPG, Paizo, RPGNow, Warehouse 23 or sign up to Raging Swan’s Patreon campaign before 18 October and get it for only $5 and get 50% off a printed copy!

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GM’s Miscellany: Village Backdrop VI is part of the Free PDF promotion. Buy it in print and get free PDFs!

 

Village Backdrop: Kerwyn’s Pride

Built upon the ruins of a pirate fleet doomed by a savage storm, the floating village of Kerwyn’s Pride now serves as a base from which to thwart piratical activity in the surrounding waters, a shipyard for damaged vessels and as the home of “reformed” pirate captain Vayla Hollan and her crew. The surrounding waters see much trade—three baronies have competing claims for the area—and Vayla acts as a neutral arbiter and toll collector for the competing nobles. Of course, contraband still flows through the village—Vayla hasn’t completely given up on her old lifestyle—but Kerwyn’s Pride is a relatively safe place for a weary crew to drop anchor…if it wasn’t for the anarchic villagers, swarms of deadly insects infesting a nearby island, a strange buzzing sound coming from the surrounding forest and the rumours of a terrible insectile demon taking an unwholesome interest in the village…

Village Backdrop: Ravens’ Cradle

Ravens’ Cradle, a prosperous farming community governed by superstition and folklore, lies far off the beaten track. Mysteriously guarded by hundreds of pitch-black ravens, an ancient power haunting the surrounding forest watches over the village. Vicious bandits are found pecked to death in the nearby forests, greedy merchants trying to fleece the villagers are pursued from the village by a flock of hateful birds and sometimes travellers just disappear.

Villages of Ashlar

Come visit dismal Coldwater, plague-riddled Ashford or any of Ashlar’s other villages—Hard Bay, Kingsfell, Longbridge, Underdell, Thornhill, Wellswood, White Moon Cove and Woodridge—with Villages of Ashlar. Villages of Ashlar brings together for the first time every Ashlarian village published by Raging Swan Press. Featuring new cartography by mapping supremo Tommi Salama the book is an essential reference for any GM setting a campaign in the Duchy of Ashlar.

By Tommi Salama