Languard Locations: Under the City

Storied Languard— the capital of Ashlar and its greatest city—stands hard against Hard Bay’s turbulent, stormy waters. To the north lies the Mottled Spire’s brooding spray-drenched mass, the curse-haunted ruins of Greystone and Gloamhold’s doom-wreathed halls. Ashlar’s greatest—indeed only—city, Languard is a noisy, dirty place. Here, amid broad, muddy streets teeming with life and shadow-mantled, danger-filled alleyways there is little beneath the sun that cannot be had somewhere—for a price.

Village Backdrop: Hornwall

Five years ago, the bandits won. They overwhelmed the village of Hornwall, killed its citizens and looted their treasures. Then, they settled down. The bandits of Hornwall now reside within the very defences meant to keep them out. They have given up the sword and taken up the ploughshare, exchanging a life of danger for one of safety. The villagers hide their secret well, but bodies keep appearing—floating in on the current, dug up by dogs and even emerging from the thawing winter snows. And the citizens who wish to return to the old ways are murdered in their sleep by their loved ones and business owners who wish to keep the past dead and buried. If passing travellers learn the truth, they have a choice. Forgive and forget? Or avenge the uncaring dead and leave Hornwall nothing but ashes.

20 Orc Village Sights & Sounds

Orc villages are living, breathing places. Events and minor happenings occur all the time as the residents go about their brutish and violent day-to-day lives. If the orcs become aware of intruders in their midst, the style and tenor of the village changes; use the appropriate table below.

12 Pieces of Orc Village Dressing

The flavour of an orc village is entirely different to that of a “normal” human settlement. Orcs are more barbaric, less civilised folk and their settlements are primitive places that reflect their racial proclivities. Most orc villages are little more than armed raiding camps.

GM’s Miscellany: Village Backdrop III (5e & SNE)

Village Backdrops are short, richly detailed supplements that each present a single village ready to insert into almost any home campaign. Perfect for use as a waystop on the road to adventure, as an adventure site themselves or as a PC’s home, Village Backdrop presents the details so the busy GM can focus on crafting exciting, compelling adventures.

GM’s Miscellany: Village Backdrops III is the work of many talented designers and features the following villages:

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A 5e Compatible GM’s Resource by John Bennett, Creighton Broadhurst, Jeff Gomez, Steve Hood, Robert Manson, Jacob W. Michaels, Richard Pett, Amber Underwood and Mike Welham

Released 22 October 2018; Pages 116

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A System Neutral GM’s Resource by John Bennett, Creighton Broadhurst, Jeff Gomez, Steve Hood, Robert Manson, Jacob W. Michaels, Richard Pett, Amber Underwood and Mike Welham

Released 22 October 2018; Pages 116

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GM’s Miscellany: Village Backdrop III is part of the Free PDF promotion. Buy it in print and get free PDFs!

 

GM’s Miscellany: Village Backdrop VI

Village Backdrops are short, richly detailed supplements that each present a single village ready to insert into almost any home campaign. Perfect for use as a waystop on the road to adventure, as an adventure site themselves or as a PC’s home, Village Backdrops present the details so the busy GM can focus on crafting exciting, compelling adventures.

GM’s Miscellany: Village Backdrops VI is the work of many talented designers and features the following villages:

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A Pathfinder Roleplaying Game Compatible GM’s Resource by John Bennett, Creighton Broadhurst, Jeff Gomez, Steve Hood, Robert Manson, Jacob W. Michaels, Richard Pett, Amber Underwood and Mike Welham

Released 22 October 2018; Pages 98

PDF ($13.99) d20pfsrd, DriveThruRPG, Paizo, RPGNow, Warehouse 23 or sign up to Raging Swan’s Patreon campaign before 18 October and get it for only $5 and get 50% off a printed copy!

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Languard Locations: The Wrecks

Storied Languard— the capital of Ashlar and its greatest city—stands hard against Hard Bay’s turbulent, stormy waters. To the north lies the Mottled Spire’s brooding spray-drenched mass, the curse-haunted ruins of Greystone and Gloamhold’s doom-wreathed halls. Ashlar’s greatest—indeed only—city, Languard is a noisy, dirty place. Here, amid broad, muddy streets teeming with life and shadow-mantled, danger-filled alleyways there is little beneath the sun that cannot be had somewhere—for a price.

Languard Locations: The Wrecks presents eight additional locations designed for use with City Backdrop: Languard. While the locales within are designed with Languard in mind, they are easily convertible for use in your campaign.

Locations

  • W1: Duranki’s*: Dubious ferry service operated by the Duranki family.
  • W2: The Fallen Maid*: Home of the Wrecks’ preeminent assassin Arura Kutha.
  • W3: The Flotsam Pyre: Ramshackle fop house and inn with a dark secret.
  • W4: The Cauldron: Alchemical ship-suppliers and smugglers’ artisans.
  • W5: Shackle: Foul fighting pit owned by our Lady of Rust.
  • W6: Devil’s Bridge Wrecks: Shanty village beneath arched bridge specialising in stolen goods.
  • W7: The Briny Fane: Secret temple and fulcrum of Father Dagon’s cult in the Wrecks.
  • W8: Gulping Lyza: Mermaid brothel run by Dagon-worshipping Elisa Lyza.
  • W9: Last Voyage of the Faithless: Local fishmart and market where most common goods are purchased.
  • W10: The Gape of the Eye: Sahaugin temple devoted to Dagon sunk beneath the Svart.

*: See City Backdrop: Languard, for more information.

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A Pathfinder Roleplaying Game Compatible GM’s Resource by Richard Pett

Released 15 October 2018; Pages 12

PDF ($3.45) d20pfsrd, DriveThruRPG, Paizo, RPGNow, Warehouse 23

 

 

 

A 5e Compatible GM’s Resource by Richard Pett

Released 15 October 2018; Pages 12

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A System Neutral GM’s Resource by Richard Pett

Released 15 October 2018; Pages 12

PDF ($3.45) DriveThruRPG, RPGNow