Monstrous Lair #20: Kobolds’ Warren

Monstrous Lair #20: Kobolds’ Warren provides you—the busy, time-crunched GM—with the details to effortlessly bring to life the kobold warrens in your campaign.

Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your adventures, dungeons and campaign to life? This short, focused compilation gives you, the time-crunched GM, the tools to effortlessly add verisimilitude and detail to your dungeons. Use the material herein either before or during play and bask in your players’ adulation.

Monstrous Lair #20: Kobolds’ Warren comprises a single two-page spread designed for use either during preparation or at the table. Behold:

 


 

Sign up for Raging Swan’s Patreon campaign by 15 November and get Monstrous Lair #20: Kobolds’ Warren free!

 


A System Neutral Edition GM’s Resource by Steve Hood

Released 19 November 2018; Pages 4

PDF ($1.45) DriveThruRPG, RPGNow or sign up to Raging Swan’s Patreon campaign before 15 November and get it for free!

 

 

 

 

Languard Locations: Under the City

Storied Languard— the capital of Ashlar and its greatest city—stands hard against Hard Bay’s turbulent, stormy waters. To the north lies the Mottled Spire’s brooding spray-drenched mass, the curse-haunted ruins of Greystone and Gloamhold’s doom-wreathed halls. Ashlar’s greatest—indeed only—city, Languard is a noisy, dirty place. Here, amid broad, muddy streets teeming with life and shadow-mantled, danger-filled alleyways there is little beneath the sun that cannot be had somewhere—for a price.

20 Orc Village Sights & Sounds

Orc villages are living, breathing places. Events and minor happenings occur all the time as the residents go about their brutish and violent day-to-day lives. If the orcs become aware of intruders in their midst, the style and tenor of the village changes; use the appropriate table below.

12 Pieces of Orc Village Dressing

The flavour of an orc village is entirely different to that of a “normal” human settlement. Orcs are more barbaric, less civilised folk and their settlements are primitive places that reflect their racial proclivities. Most orc villages are little more than armed raiding camps.

GM’s Miscellany: Village Backdrop III (5e & SNE)

Village Backdrops are short, richly detailed supplements that each present a single village ready to insert into almost any home campaign. Perfect for use as a waystop on the road to adventure, as an adventure site themselves or as a PC’s home, Village Backdrop presents the details so the busy GM can focus on crafting exciting, compelling adventures.

GM’s Miscellany: Village Backdrops III is the work of many talented designers and features the following villages:

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A 5e Compatible GM’s Resource by John Bennett, Creighton Broadhurst, Jeff Gomez, Steve Hood, Robert Manson, Jacob W. Michaels, Richard Pett, Amber Underwood and Mike Welham

Released 22 October 2018; Pages 116

PDF ($13.99) DriveThruRPG, RPGNow

Print ($15.99/£12.99) DriveThruRPG, RPGNow

Print/PDF Bundle ($17.99)  DriveThruRPG, RPGNow

 

A System Neutral GM’s Resource by John Bennett, Creighton Broadhurst, Jeff Gomez, Steve Hood, Robert Manson, Jacob W. Michaels, Richard Pett, Amber Underwood and Mike Welham

Released 22 October 2018; Pages 116

PDF ($13.99) DriveThruRPG, RPGNow

Print ($15.99/£12.99) DriveThruRPG, RPGNow

Print/PDF Bundle ($17.99) DriveThruRPG, RPGNow

 


GM’s Miscellany: Village Backdrop III is part of the Free PDF promotion. Buy it in print and get free PDFs!

 

Languard Locations: The Wrecks

Storied Languard— the capital of Ashlar and its greatest city—stands hard against Hard Bay’s turbulent, stormy waters. To the north lies the Mottled Spire’s brooding spray-drenched mass, the curse-haunted ruins of Greystone and Gloamhold’s doom-wreathed halls. Ashlar’s greatest—indeed only—city, Languard is a noisy, dirty place. Here, amid broad, muddy streets teeming with life and shadow-mantled, danger-filled alleyways there is little beneath the sun that cannot be had somewhere—for a price.

Languard Locations: The Wrecks presents eight additional locations designed for use with City Backdrop: Languard. While the locales within are designed with Languard in mind, they are easily convertible for use in your campaign.

Locations

  • W1: Duranki’s*: Dubious ferry service operated by the Duranki family.
  • W2: The Fallen Maid*: Home of the Wrecks’ preeminent assassin Arura Kutha.
  • W3: The Flotsam Pyre: Ramshackle fop house and inn with a dark secret.
  • W4: The Cauldron: Alchemical ship-suppliers and smugglers’ artisans.
  • W5: Shackle: Foul fighting pit owned by our Lady of Rust.
  • W6: Devil’s Bridge Wrecks: Shanty village beneath arched bridge specialising in stolen goods.
  • W7: The Briny Fane: Secret temple and fulcrum of Father Dagon’s cult in the Wrecks.
  • W8: Gulping Lyza: Mermaid brothel run by Dagon-worshipping Elisa Lyza.
  • W9: Last Voyage of the Faithless: Local fishmart and market where most common goods are purchased.
  • W10: The Gape of the Eye: Sahaugin temple devoted to Dagon sunk beneath the Svart.

*: See City Backdrop: Languard, for more information.

Free Download

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Sign up for Raging Swan’s Patreon campaign by 11 October and get all three versions of Languard Locations: The Wrecks for only $2!

 


A Pathfinder Roleplaying Game Compatible GM’s Resource by Richard Pett

Released 15 October 2018; Pages 12

PDF ($3.45) d20pfsrd, DriveThruRPG, Paizo, RPGNow, Warehouse 23

 

 

 

A 5e Compatible GM’s Resource by Richard Pett

Released 15 October 2018; Pages 12

PDF ($3.45) DriveThruRPG, RPGNow

 

 

 

 

A System Neutral GM’s Resource by Richard Pett

Released 15 October 2018; Pages 12

PDF ($3.45) DriveThruRPG, RPGNow

 

 

 

 

 

Monstrous Lair #19: Gnolls’ Camp

Monstrous Lair #19: Gnolls’ Camp provides you—the busy, time-crunched GM—with the details to effortlessly bring to life the gnoll camps in your campaign.

Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your adventures, dungeons and campaign to life? This short, focused compilation gives you, the time-crunched GM, the tools to effortlessly add verisimilitude and detail to your dungeons. Use the material herein either before or during play and bask in your players’ adulation.

Monstrous Lair #19 Gnolls’ Camp comprises a single two-page spread designed for use either during preparation or at the table. Behold:

 


 

Sign up for Raging Swan’s Patreon campaign by 25 October and get Monstrous Lair #19: Gnolls’ Camp free!

 


A System Neutral Edition GM’s Resource by Steve Hood

Released 29 October 2018; Pages 4

PDF ($1.45) DriveThruRPG, RPGNow or sign up to Raging Swan’s Patreon campaign before 25 October and get it for free!