GM’s Miscellany: Alternate Dungeons

Not all dungeons feature the traditional setup of a monster-filled subterranean network of rooms and passages. Druidic groves, haunted houses, rank sewers and more can all serve as an exciting backdrop to the PCs’ adventures. Such locations present their own set of unique design challenges, though, for the time-crunched GM plotting the next adventure.

By Jae Young

 

This book collects all eight instalments of the Alternate Dungeons line. Each alternate dungeon site benefits from loads of great details, hints and tips for a GM designing an adventure set in that location. Designed to save a GM’s time while adding flavoursome details to bring the locale alive in the players’ minds, GM’s Miscellany: Alternate Dungeons is an essential tool in any GM’s arsenal.

GM’s Miscellany: Alternate Dungeons comprises the following instalments in the line:

 


 

Sign up for Raging Swan’s Patreon campaign by 12 July and get GM’s Miscellany: Alternate Dungeons for only $5 and get a half-price print version!

 


A Pathfinder Roleplaying Game Compatible GM’s Resource by Alexander Augunas, Nicholas Wasko, Mike Welham and Daron Woodson

Released 24 July 2017; Pages 75

PDF ($11.99) d20pfsrd, DriveThruRPG, Paizo, RPGNow, Warehouse 23 or sign up to Raging Swan’s Patreon campaign and get it for only $5 and get 50% off a printed copy!

Print ($13.99/£11.99)  DriveThruRPG, RPGNow

Print/PDF Bundle ($15.99) DriveThruRPGRPGNow

 

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