If you’ve got any questions or suggestions shoot us an email; we would love to hear from you.
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The average GM should be able to run a Go Play adventure with as little as one hour preparation. Each adventure should take 4 - 6 hours to complete.
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Every adventure features an easy-to-run format that enables a GM to concentrate on providing a memorable, enjoyable game.
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Perfect as a one-shot or as part of an ongoing campaign.
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An atmospheric, self-contained dungeon crawl with a compelling backstory.
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Six pre-generated PCs.
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Extensive “Look See” art so that a GM can show the players exactly what their characters see.
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Unique magic items, presented on easy-to-use Players’ Handouts.
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