Languard Locations: The Wrecks

Storied Languard— the capital of Ashlar and its greatest city—stands hard against Hard Bay’s turbulent, stormy waters. To the north lies the Mottled Spire’s brooding spray-drenched mass, the curse-haunted ruins of Greystone and Gloamhold’s doom-wreathed halls. Ashlar’s greatest—indeed only—city, Languard is a noisy, dirty place. Here, amid broad, muddy streets teeming with life and shadow-mantled, danger-filled alleyways there is little beneath the sun that cannot be had somewhere—for a price.

Languard Locations: The Wrecks presents eight additional locations designed for use with City Backdrop: Languard. While the locales within are designed with Languard in mind, they are easily convertible for use in your campaign.


  • W1: Duranki’s*: Dubious ferry service operated by the Duranki family.
  • W2: The Fallen Maid*: Home of the Wrecks’ preeminent assassin Arura Kutha.
  • W3: The Flotsam Pyre: Ramshackle fop house and inn with a dark secret.
  • W4: The Cauldron: Alchemical ship-suppliers and smugglers’ artisans.
  • W5: Shackle: Foul fighting pit owned by our Lady of Rust.
  • W6: Devil’s Bridge Wrecks: Shanty village beneath arched bridge specialising in stolen goods.
  • W7: The Briny Fane: Secret temple and fulcrum of Father Dagon’s cult in the Wrecks.
  • W8: Gulping Lyza: Mermaid brothel run by Dagon-worshipping Elisa Lyza.
  • W9: Last Voyage of the Faithless: Local fishmart and market where most common goods are purchased.
  • W10: The Gape of the Eye: Sahaugin temple devoted to Dagon sunk beneath the Svart.

*: See City Backdrop: Languard, for more information.

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