Places of Power: Dragonmarch Keep

A lonely edifice built atop a rocky crag at the edge of civilisation, Dragonmarch Keep watches over the borders of three formerly warring kingdoms. Men and women of noble birth from three kingdoms serve at the keep in a show of unity. They push back the raiders and marauders emerging from the wastelands and strengthen the bonds of friendship between the three kingdoms. While the keep’s walls provide formidable protection, the surrounding farms are open to attack, usually in retaliation for a recent foray by the garrison. Dragonmarch Keep is, thus, a place of great adventure and great danger. Here, those of stout heart willing to stand against the forces of evil and chaos are in high demand.

By Maciej Zagorski


Notable Locations

Most of Dragonmarch Keep comprises locations of little interest to adventurers. A few locations, however, are notable:

  1. Main Entrance: A portcullis and two guards protect the keep’s weak point.
  2. Smithy: Constant battle readiness requires new armour and weapons, as well as repairs, on a regular basis.
  3. Eagle, Hart and Wolf: The sign on this tavern displays the animals from the three kingdoms’ standards.
  4. Residences: Each of the buildings hold cramped, semi-private rooms to house the nobles stationed at the keep. Visiting adventurers without credentials quarter here after the guards have questioned them.
  5. Practice Yard: When not out in the wasteland or celebrating a victory, the keep’s residents train on archery targets and training dummies. A hidden trapdoor to the north leads to a large cellar where the residents retreat if creatures overrun the keep.
  6. Manor House: Currently the home of Countess Van de Vore, the manor house is the residence of the keep’s leader. Largely unused wings stand ready to receive visiting dignitaries.
  7. Watchtower: The highest point of the keep affords a view of the neighbouring land, allowing guards to sound the alarm in case of imminent attack or raid.
  8. Ralson’s Farm and Brewery: This stretch of farmland has given over to growing the barley used by Ralson for his ales.
  9. Staple Crops: Several farmers grow a variety of grains and beans used to feed the keep’s residents.
  10. Abandoned Farm: This weed-choked farm is rumoured to be haunted; five years ago, the crops growing here suddenly became blighted and the farmer and his family died from a wasting disease shortly thereafter.
  11. Stables and Kennel: Horses and hunting dogs rest here when they are not out with their owners on patrol. The non-nobles grumble the animals are better treated than themselves.

Notable Folk

Most of the population are nothing more than ordinary folk. Some of the inhabitants, however, are notable:

Countess Liana Van de Vore (location 6; LN female human fighter 11/aristocrat 3) Liana chose to stay at the keep after her five-year stint rather than deal with political machinations at home.

Kameda Garyan (location 4; N female dwarf fighter 1) Kameda is the newest arrival to Dragonmarch Keep.

Kelban Nemmic (location 5; N male human barbarian 7) In lieu of exile, Kelban volunteered to serve as training sergeant.

Phedra Klauft (location 2; LN female half-orc expert 3) Arguably the most important non-noble in the keep, Phedra fashions weapons and armour for the garrison.

Ralson Indra (location 8; N old male halfling expert 3) The oldest resident of the keep, Ralson along with his assistants grow barley and craft regionally renowned ales.

(Note, the statistics above are drawn from the Pathfinder edition of this product; check out the free samples below for edition specific statistics).

Praise for Places of Power: Dragonmarch Keep

“This is an excellent, detailed and flavorful representation of the classic theme…”

–Endzeitgeist (five stars)



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A Pathfinder Roleplaying Game Compatible GM’s Resource by Mike Welham

Released 16 January 2017; Pages 10

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Download a Free Sample Dragonmarch At A Glance



A 5e Compatible GM’s Resource by Mike Welham

Released 16 January 2017; Pages 10

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Download a Free Sample 5e Dragonmarch At A Glance



A System Neutral GM’s Resource by Mike Welham

Released 16 January 2017; Pages 10

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Download Dragonmarch’s Maps Dragonmarch_Maps

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