Places of Power: The Prismatic Tower

Atop Starreach Peak, far above the clouds, a tower with stained glass outer walls stands and collects the sun. Here, the Prismatic Guild, led by the sorcerer Atrementous, conducts their experiments with colour, infusing it into their spells. Visitors undertaking the journey to the Prismatic Tower gain access to powerful prismatic and other colour-based magic, provided they have the coin to afford it. However, dark rumours have surfaced regarding the guild, their (some would say) dangerous research and a breach into a strange dimension of prismatic colour.

The Prismatic Tower by Dyson Logos

The Prismatic Tower by Dyson Logos


Originally serving as the laboratory/fortress of a solitary wizard who built this complex for her own studies on light and light-based magic, the glasslike Prismatic Tower stands on lonely Starreach Peak, far above the clouds where it can capture copious sunlight. After the original owner abruptly abandoned the tower, a small guild focused on colour-based magic reasoned the place would suit their needs after they discovered the structure stood at a point where the Prime Material and the Prismatic Planes touched one another.

Forty-four years after claiming the tower, the guild has grown from the founding five members to over twenty strong, with each master taking on at least one apprentice. Each masters a particular colour and assists with researching related colours. Despite their strong focus on favoured colours, the guild members get along well with each other.

Notable Residents

  • Atramentous (N female elf sorcerer [arcane] 13) Guildmaster Atramentous keeps the guild members in line.
  • Azure (CN male halfling wizard [illusionist] 9) Azure discovered the illusion-bolstering properties of blue light.
  • Jade (N male half-orc sorcerer [arcane] 5) Three weeks after his master disappeared, Jade has come to terms with taking on the mantle of master of green magic.
  • Mauve (LN female dwarf wizard [abjurer] 17) Mauve protects the Great Prism while designing protective prismatic magic (with a focus on violet light).
  • Umber (CN female gnome wizard [evoker] 10) One of the few non-primary colour spellcasters in the tower, this gnome studies the ablative power of brown magic.
  • Uv (N male gnome wizard [illusionist] 9) The foremost proponent for the study of non-visible light has met with resistance from traditional guild members.
  • Vermilion (N female half-elf fighter 9/sorcerer [elemental {fire}] 3) This formidable warrior possesses comparatively slight magical might; she greets visitors and is a the tower’s first-line of defence against invaders.

Praise for Places of Power: The Prismatic Tower

“The prismatic tower ultimately is an awesome locale I look forward to introduce in my game. Thoroughly distinct in scope and focus from the first installment in the series, while still adhering to the series’ paradigms, this little pdf is a great adventure-locale I can’t wait to use!”

–Endzeitgeist (five stars + seal of approval)

A Pathfinder Roleplaying Game Compatible GM’s Resource by Mike Welham

Released 13 August 2015; Pages 10

PDF ($2.45) d20pfsrd, DriveThruRPG, Paizo, RPGNow, Warehouse 23 or sign up to Raging Swan’s Patreon campaign before 9 August and get it for $2!

Download a Free Sample The Prismatic Tower At A Glance

Download the Map Prismatic Tower Maps


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