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A Pathfinder Roleplaying Game GM’s Resource by Julian Neale

Your PCs have emerged from a dungeon buried deep in the hills or mountains. Low on resources and needing somewhere to rest, they head toward the nearest dwarven hold. Once they’ve rested and sorted their loot, the inevitably ask “So what’s for sale in this place, anyway?” At that point, likely or not, the game grinds to a halt as the GM frantically generates what items are available for purchase or he simply says “anything up to the gp cap.” (After all, most GMs have better things to do with their prep time than generate what the PCs might want to buy on the off chance they visit a dwarven hold).

So What’s For Sale, Anyway? III banishes these problems by providing 96 pre-generated, ready-to-use lists for the busy GM to immediately use in his campaign. Also included are sample dwarven settlements to serve as a backdrop to the sales. Buyers should be beware, however, for among the hundreds of magic items for sale lurk 40 cursed objects...

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GM’s Resource > So What’s For Sale, Anyway? III

Related Projects

So What’s For Sale, Anyway?: 150 ready-to-use lists of magic items for sale ready for immediate use.

So What’s For Sale, Anyway? II: 87 ready-to-use lists of magic items (including cursed items) for sale ready for immediate use.

So What’s For Sale, Anyway? IV: Lists of magic items for sale in elven settlements (and sample elven settlements) ready for immediate use.

So What’s For Sale, Anyway? V: 30 fully detailed, ready-to-go intelligent magic items ready for immediate use.

So What’s the Hoard Like, Anyway?: Hoard of highly detailed treasure hoards appropriate for character levels 1-7.

So What’s That Shiny Thing, Anyway?: 29 tables of pre-generated treasure tables containing hundreds of  items to enliven any treasure hoard.

So What’s The Human Called, Anyway? 500 first names and 250 surnames and nicknames of Anglo-Saxon, Finnish, Greek, Roman and Viking origins!

So What’s The Human Called, Anyway? II 500 first names and 250 surnames and place names of Carolingian, Egyptian, Germanic, Gothic and Sumerian origin!

So What’s It Called, Anyway?: Five handy tables designed to allow a GM to quickly create evocative names for shops, inns, ships and so on.

So What’s The NPC Like, Anyway?: Design memorable, rounded NPCs in only five die rolls.

So What’s The Pirate Ship Like, Anyway?: Ten handy tables to breathe memorable flavour and colour into any pirate vessel!

So What’s the Weapon Like, Anyway?: Hundreds of highly detailed, pre-generated weapons of note to enliven any treasure hoard.

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