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A Fate Worse Than Death (EL 5): Two humans are trapped in a ruined farmhouse by otherworldly attackers. Without aid, they will soon undergo a horrifying transformation.
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Broken Road (EL 2): During a rainstorm, a portion of the road the PCs must take collapses. When they draw closer, an unfortunate traveller caught in the collapse and now clinging to the cliff below calls for aid.
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Hunters Hunted (EL 7): A powerful owlbear lurks in the wood with its ravenous young.
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Master of the Yellow Cavern (EL 6):A quickling ranger of cruel mien lurks beyond a chasm in a small cave. His yellow musk creeper guardian and its zombie welcome any intruders into his home.
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Riderless Horse (EL 3): A riderless warhorse canters toward the PCs. Using their wits and not their blades, they can calm the horse to gain a new mount and the contents of its saddlebags.
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Sir Valio Ilmonen (EL 2): The PCs encounter a sneering, arrogant knight of the order of the cockatrice. He may join the party for a short while or challenge a warrior to single combat.
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Spiders (EL 3): A giant spiders and its numberless young lurk in a thicket of trees in dense woodland. A ensnared and envenomed dwarf struggles weakly among their webs.
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The Blades and the Staves (EL 5): The PCs encounter the survivors of an adventuring party drowning their sorrows around a campfire.
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Random Hill Encounters: Eight detailed, ready-to-use random encounters (ELs 1 - 12).
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Random Marsh Encounters: Nine detailed, atmospheric ready-to-use random encounters (ELs 3 - 8).
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Random Woodlands Encounters: Eight richly detailed, ready-to-use random encounters (ELs 1-9).
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Shadowed Keep on the Borderlands: Hidden deep within a mist-wreathed forest, the Shadowed Keep - haunt of bandits, goblins and worse - is a dangerous proving ground for neophyte adventurers.
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