This month, Raging Swan Press releases the following exciting new books:
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Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging Swan’s website, this short, focused compilation gives you, the time-crunched GM, the tools to effortlessly add verisimilitude and detail to your adventure. Use the material herein either before or during play and bask in your players’ adulation. This instalment provides five tables designed to help you flesh out and bring to life a slavers’ compound.
By Maciej Zagorski
Dungeon dressing is awesome. Every dungeon should include it.
By William McAusland (Outland Arts)
Endzeitgeist has given both version of I Loot the Minion’s Body a five star review! Here’s my favourite bit:
Kat Evans delivers big time in this cool, evocative supplement – which is difficult: After all, minions are pretty much defined by being the faceless legions. Any pdf managing to add depth to them with the roll of but a single die deserves applause in my book
Endzeigeist loves I Loot the Warrior’s Body! Here’s what he said in his five-star + seal of approval review:
I can count the number of pdfs that I did not consider excellent penned by Mike Welham on one hand. His prose is excellent, his imagination amazing. Boy, oh boy, this pdf pretty much shows how I came to hold him in such high regards: Not content with simply providing a diverse array of options full of flavor and different tones, he goes one step beyond, providing a ton of minor rules-operations within the little space available…operations which frankly made me crave a book of mundane/alchemical item tweaks. It\’s that good. The dressing is glorious, but adding these tidbits to it ultimately makes this stand-out further and marks it as excellence and my favorite installment in the series so far.
Look what turned up at Global HQ today!
(And I should note, the Pathfinder logo on the Gloamhold book shouldn’t be there–the book is system neutral. The logo will be gone by the time the book releases).
Far from the nearest shore, an ancient tower rises from the cold sea. Visitors who brave storm-lashed and pirate-filled waters to reach this remote island can gain a glimpse into the future or answers to their questions…for a price. The ancient cyclops seeress who dwells here, still watched over by the elves who conquered her people, requires a tribute from the penitents seeking her visions. Such prices may be designed simply to help fill the tedium of centuries in her gilded cage, or may in fact be a piece of a plan to rebuild her ancient empire; in any regard, they are non-negotiable.
By Maciej Zagorski
Sometimes, you haven’t had time to design every last room in your dungeon. To maintain the illusion of detail, utilise the descriptions below to describe chambers the party reach which you have not yet designed.
By Bradley K. McDevitt