Master the Dungeon and Save $570
Raging Swan Press has just unleashed a mega bundle on the world! Over at d20PFSRD you can get over 200 of our products for only $29.99–that’s over a 95% discount off the full retail price of all the PDFs stuffed into the bundle!
I think you’ll agree that’s a pretty sweet deal! Get it now!
Spider Hall by Matt Morrow
Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging Swan’s website, this short, focused compilation gives you, the time-crunched GM, the tools to effortlessly add verisimilitude and detail to your adventure. Use the material herein either before or during play and bask in your players’ adulation. This instalment provides nine tables designed to help you to flesh out and bring to life a cultist’s lair.
By Matt Morrow
Portcullises often appear when a dungeon builder really, really wants to keep intruders out of a certain location. To the greedy adventurer seeking gold, a portcullis is often seen as a sign of great wealth nearby. After all, a treasure vault, crypt or even the personal chambers of some august individual could all lie beyond.
By Bradley K. McDevitt
Cultists’ lairs and homes contain strange items and objects related to their aberrant faiths, giving possible clues to their motivation or plans.
By Kay Nielsen
Featuring material from some of Raging Swan Press’s newest products as well as classic releases of yesteryear, advice articles and material from Creighton’s on-going design of the megadungeon Gloamhold, the GM’s Monthly Miscellany series is a terrific free resource for the busy, time-crunched GM.
New Releases from Global HQ
This week, Raging Swan Press has just released two new books for your gaming pleasure!
Free samples are available for both products, at the links above. Check the out!
Cultists come from all walks of life and have different motivations for belonging to a secret society bent on regional or world domination…or destruction. Many cultists maintain a façade of normality, allowing them to hide among an unsuspecting society; others are far too deranged or dangerous to escape notice.
By William McAusland (Outland Arts)
The aboleth…impossibly ancient and impossibly evil. These masters of the deep are the implacable foe of many adventurers.
By Matt Morrow